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Archdragoon is one of the Advanced Classes and one of the five base Advanced Classes. This Advanced Class is from the Lancer Base Class. Upon the completion of certain requirements and Growth Rings on a couple of Classes, players can become an Archdragoon and are able to unlock a new set of Skills.

With enough Skills, Abilities, Class Traits, and upon completing certain requirements an Archdragoon can be promoted to Executioner, and then to Val Dragoon.


Conditions to Acquire[]


Sub Traits[]

As Archdragoons, players are able to select up to two Sub Traits from other Classes. Chosen Sub Traits can be changed at anytime outside of battles. Sub Traits can also be saved in Gear Sets.

Icon Name Description From
Smash Mastery Smash Mastery Increases Ability Power for "Smash", "Hard Smash", and "Fateful Smash" by 20 when a Sword or Axe is equipped in your main weapon slot. Soldier Soldier
Anti-Archer Lv Anti-Archer Lv.1 Increases Ability Power for physical/magic attack Abilities against Archers by 7. Soldier Soldier
Armor Up Lv Armor Up Lv.1 Increases DEF of Armor Gear by 3%. Soldier Soldier
Helm Up Lv Helm Up Lv.1 Increases DEF of Helm Gear by 3%. Soldier Soldier
Heal Mastery Heal Mastery Increases Ability Power of "Heal", "Recover", and "Cure" by 20 when a Book or Relic is equipped in your main weapon slot. Cleric Cleric
Dress Up Lv Dress Up Lv.1 Increases MDEF of Clothing Gear by 3%. Cleric Cleric
Status Ailment Resistance Lv Status Ailment Resistance Lv.1 Status ailment resistance +4 Cleric Cleric
Guilt Mastery Guilt Mastery Increases Ability Power for "Angelic Judgment" and "Heaven's Judgment" by 20 when a Book or Relic is equipped in your main weapon slot. Cleric Cleric


Class Traits[]

Class Traits
A true powerhourse of punishment, this Class sacrifices defense for a focus on attack. The Archdragoon boasts the highest attack and utilizes targeted strikes that pulverize anything at which they are directed.


Trait Effects[]

Trait List


Growth Ring[]

A total of Proficiency 22,700 Proficiency is required in order to complete the Archdragoon Growth Ring.

Break Thrust[]

Icon Name Type Cooldown COST Proficiency Proficiency
Break Thrust
Break Thrust
Abilities 8 12 1500
Details:
Ability Power 140. Damages one enemy with physical damage that ignores damage reduction and damage reflection.
Added effect: Increases the target's Break by 10.
Menu-Limipedia Button Limipedia Entry (EnglishJapanese)


Break Thrust Break Thrust Enchantment Jewel Enchantment Paths

Additional Notes:


Armor Up Lv.1[]

Icon Name Type Cooldown COST Proficiency Proficiency
Armor Up Lv
Armor Up Lv.1
Class Trait - - 800
Details:
Increases DEF of Armor Gear by 3%.


Helm Up Lv.1[]

Icon Name Type Cooldown COST Proficiency Proficiency
Helm Up Lv
Helm Up Lv.1
Class Trait - - 800
Details:
Increases DEF of Helm Gear by 3%.


Demoralize[]

Icon Name Type Cooldown COST Proficiency Proficiency
Demoralize
Demoralize
Abilities 30 15 1200
Details:
Decreases the DEF of all enemies by 30% for 60 seconds.
Added effect: Paralyzes targets for 10 seconds at success of 60 points.

Additional Notes:


Open Mind[]

Icon Name Type Cooldown COST Proficiency Proficiency
Open Mind
Open Mind
Abilities 30 15 1200
Details:
Increases critical hit chance of all allies by 30% for 60 seconds.


Pole Up Lv.4[]

Icon Name Type Cooldown COST Proficiency Proficiency
Pole Up Lv
Pole Up Lv.4
Class Trait - - 1600
Details:
Increases ATK of Lance and Scythe Gear by 8%.


Helm Up Lv.2[]

Icon Name Type Cooldown COST Proficiency Proficiency
Helm Up Lv
Helm Up Lv.2
Class Trait - - 1600
Details:
Increases DEF of Helm Gear by 4%.


Anti-Mage Lv.4[]

Icon Name Type Cooldown COST Proficiency Proficiency
Anti-Mage Lv
Anti-Mage Lv.4
Class Trait - - 2000
Details:
Increases Ability Power for physical/magic attack Abilities used against Mages by 20.


Critical Damage Up[]

Icon Name Type Cooldown COST Proficiency Proficiency
Critical Damage Up
Critical Damage Up
Class Trait - - 2000
Details:
Increases critical hit damage by 5%.


Double Sting[]

Icon Name Type Cooldown COST Proficiency Proficiency
Double Sting
Double Sting
Abilities 8 16 3000
Details:
Ability Power 100. Deals physical damage to one enemy two times.
Added effect: Increases the target's Break by 30.

Combos:
Combo effect: When used after Savage Sting, deals physical damage with an Ability Power of 110 two times.
Increases the Break added effect by 40.

Additional Notes:

Undocumented Effects:

  • Upon breaking a target on the first hit, the Break Chain instantly starts at "2 CHAIN!!" instead of "1 CHAIN!!".


Dragon Crush[]

Icon Name Type Cooldown COST Proficiency Proficiency
Dragon Crush
Dragon Crush
Abilities 4 20 3000
Details:
Ability Power 250. Deals physical damage to one enemy.
Added effect: Ability Power boosted by 50 when the target is broken.

Additional Notes:


ATK Boost Lv.4[]

Icon Name Type Cooldown COST Proficiency Proficiency
ATK Boost Lv
ATK Boost Lv.4
Shared Trait - - 4000
Details:
Increases ATK by 7%.


Notes[]

  • Berserker Spirit's name was changed to Open Mind Open Mind. This was to avoid confusion with the Berserker Berserker Class.


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