A category page for Monster Gear that hit 10 times in Unison League.
Monster Gear that hit 10 times[]
Physical[]
Name | Target | Ab. Power | Succ. Value | Notes | ||
---|---|---|---|---|---|---|
Max | UP | Max | UP | |||
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1 Random Enemy | 180 | N/A | 100 | N/A | Target changes each hit |
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1 Random Enemy | 200 | 200 | 100 | 100 | Target changes each hit |
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1 Random Enemy | 100 | N/A | 80 | N/A | Target changes each hit |
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1 Random Enemy | 120 | 120 | 80 | 80 | Target changes each hit |
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1 Random Enemy | 150 | N/A | 100 | N/A | Target changes each hit |
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1 Random Enemy | 170 | 170 | 100 | 100 | Target changes each hit |
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1 Random Enemy | 220 | N/A | 100 | N/A | Target changes each hit |
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1 Random Enemy | 240 | 240 | 100 | 100 | Target changes each hit |
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1 Random Enemy | 180 | N/A | 100 | N/A | Target changes each hit, Technically hits 13 times |
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1 Random Enemy | 200 | 200 | 100 | 100 | Target changes each hit, Technically hits 13 times |
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1 Random Enemy | 140 | N/A | 100 | N/A | Target changes each hit |
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1 Random Enemy | 160 | 160 | 100 | 100 | Target changes each hit |
Name | Target | Ab. Power | Succ. Value | Notes | ||
---|---|---|---|---|---|---|
Max | UP | Max | UP | |||
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1 Random Enemy | 120 | N/A | 80 | N/A | Target changes each hit, Technically hits 20 times |
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1 Random Enemy | 140 | 140 | 80 | 80 | Target changes each hit, Technically hits 20 times |
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1 Random Enemy | 280 | N/A | 100 | N/A | Target changes each hit |
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1 Random Enemy | 300 | N/A | 100 | N/A | Target changes each hit |
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1 Random Enemy | 200 | N/A | 100 | N/A | Target changes each hit |
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1 Random Enemy | 240 | N/A | 100 | N/A | Target changes each hit |
Name | Target | Ab. Power | Succ. Value | Notes | ||
---|---|---|---|---|---|---|
Max | UP | Max | UP | |||
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1 Random Enemy | 180 | N/A | 100 | N/A | Target changes each hit |
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1 Random Enemy | 200 | 300 | 100 | 100 | Target changes each hit |
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1 Random Enemy | 240 | N/A | 100 | N/A | Target changes each hit, Global UL only |
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1 Random Enemy | 260 | 260 | 100 | 100 | Target changes each hit, Global UL only |
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1 Random Enemy | 300 | N/A | 100 | N/A | Target changes each hit |
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1 Random Enemy | 340 | 340 | 100 | 100 | Target changes each hit |
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1 Random Enemy | 240 | N/A | 60 | N/A | Target changes each hit |
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1 Random Enemy | 300 | 300 | 60 | 60 | Target changes each hit |
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1 Random Enemy | 140 | N/A | 100 | N/A | Target changes each hit |
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1 Random Enemy | 160 | 200 | 100 | 100 | Target changes each hit |
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1 Random Enemy | 120 | N/A | 80 | N/A | Target changes each hit |
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1 Random Enemy | 130 | 130 | 80 | 80 | Target changes each hit |
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1 Random Enemy | 160 | N/A | 100 | N/A | Target changes each hit, JPUL only |
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1 Random Enemy | 180 | 180 | 100 | 100 | Target changes each hit, JPUL only |
Name | Target | Ab. Power | Succ. Value | Notes | ||
---|---|---|---|---|---|---|
Max | UP | Max | UP | |||
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1 Random Enemy | 140 | N/A | 75 | N/A | Target changes each hit, Technically hits 20 times |
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1 Random Enemy | 150 | 150 | 75 | 100 | Target changes each hit, Technically hits 20 times |
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1 Random Enemy | 180 | N/A | 100 | N/A | Target changes each hit |
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1 Random Enemy | 200 | 200 | 100 | 100 | Target changes each hit |
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1 Random Enemy | 210 | N/A | 100 | N/A | Target changes each hit |
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1 Random Enemy | 230 | 230 | 100 | 100 | Target changes each hit |
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1 Random Enemy | 80 | N/A | 70 | N/A | Target changes each hit |
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1 Random Enemy | 100 | 100 | 70 | 70 | Target changes each hit |
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1 Random Enemy | 140 | N/A | 100 | N/A | Target changes each hit |
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1 Random Enemy | 160 | 160 | 100 | 100 | Target changes each hit |
Name | Target | Ab. Power | Succ. Value | Notes | ||
---|---|---|---|---|---|---|
Max | UP | Max | UP | |||
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1 Random Enemy | 140 | N/A | 100 | N/A | Target changes each hit, JPUL only |
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1 Random Enemy | 180 | 210 | 100 | 100 | Target changes each hit, JPUL only |
Name | Target | Ab. Power | Succ. Value | Notes | ||
---|---|---|---|---|---|---|
Max | UP | Max | UP | |||
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1 Random Enemy | 90 | N/A | 70 | N/A | Target changes each hit |
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1 Random Enemy | 120 | 220 | 70 | 70 | Target changes each hit |
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1 Random Enemy | 120 | N/A | 70 | N/A | Target changes each hit |
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1 Random Enemy | 140 | 140 | 70 | 70 | Target changes each hit |
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1 Random Enemy | 280 | N/A | 70 | N/A | Target changes each hit |
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1 Random Enemy | 300 | 300 | 70 | 70 | Target changes each hit |
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1 Random Enemy | 130 | N/A | 100 | N/A | Target changes each hit |
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1 Random Enemy | 150 | 150 | 100 | 100 | Target changes each hit |
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1 Random Enemy | 90 | N/A | 70 | N/A | Target changes each hit |
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1 Random Enemy | 120 | 120 | 70 | 70 | Target changes each hit |
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1 Random Enemy | 140 | N/A | 75 | N/A | Target changes each hit, Technically hits 20 times |
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1 Random Enemy | 150 | 150 | 75 | 100 | Target changes each hit, Technically hits 20 times |
Name | Target | Ab. Power | Succ. Value | Notes | ||
---|---|---|---|---|---|---|
Max | UP | Max | UP | |||
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1 Random Enemy | 110 | N/A | 75 | N/A | Target changes each hit, Technically hits 20 times |
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1 Random Enemy | 130 | 170 | 75 | 100 | Target changes each hit, Technically hits 20 times, Potential Currently JPUL only |
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1 Random Enemy | 220 | N/A | 100 | N/A | Target changes each hit |
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1 Random Enemy | 240 | 240 | 100 | 100 | Target changes each hit |
Magic[]
Name | Target | Ab. Power | Succ. Value | Notes | ||
---|---|---|---|---|---|---|
Max | UP | Max | UP | |||
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1 Random Enemy | 240 | N/A | 70 | N/A | Target changes each hit, Technically hits 13 times, Global UL only |
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1 Random Enemy | 260 | 360 | 70 | 70 | Target changes each hit, Technically hits 13 times, Global UL only |
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1 Random Enemy | 160 | N/A | 80 | N/A | Target changes each hit, Technically hits 14 times |
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1 Random Enemy | 180 | 180 | 80 | 80 | Target changes each hit, Technically hits 14 times |
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1 Random Enemy | 200 | N/A | 70 | N/A | Target changes each hit, Technically hits 13 times, JPUL only |
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1 Random Enemy | 220 | 320 | 70 | 70 | Target changes each hit, Technically hits 13 times, JPUL only |
Name | Target | Ab. Power | Succ. Value | Notes | ||
---|---|---|---|---|---|---|
Max | UP | Max | UP | |||
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1 Random Enemy | 120 | N/A | 80 | N/A | Target changes each hit, Technically hits 20 times |
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1 Random Enemy | 140 | 140 | 80 | 80 | Target changes each hit, Technically hits 20 times |
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1 Random Enemy | 150 | N/A | 100 | N/A | Target changes each hit |
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1 Random Enemy | 170 | 170 | 100 | 100 | Target changes each hit |
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1 Random Enemy | 190 | N/A | 100 | N/A | Target changes each hit, Currently JPUL only |
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1 Random Enemy | 250 | N/A | 100 | N/A | Target changes each hit, Currently JPUL only |
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1 Random Enemy | 140 | N/A | 80 | N/A | Target changes each hit, Technically hits 12 times |
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1 Random Enemy | 160 | 160 | 80 | 80 | Target changes each hit, Technically hits 12 times |
Name | Target | Ab. Power | Succ. Value | Notes | ||
---|---|---|---|---|---|---|
Max | UP | Max | UP | |||
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1 Random Enemy | 240 | N/A | 100 | N/A | Target changes each hit |
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1 Random Enemy | 260 | N/A | 100 | N/A | Target changes each hit |
Name | Target | Ab. Power | Succ. Value | Notes | ||
---|---|---|---|---|---|---|
Max | UP | Max | UP | |||
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1 Random Enemy | 140 | N/A | 75 | N/A | Target changes each hit, Technically hits 20 times |
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1 Random Enemy | 150 | 150 | 75 | 100 | Target changes each hit, Technically hits 20 times |
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1 Random Enemy | 130 | N/A | 100 | N/A | Target changes each hit |
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1 Random Enemy | 150 | 150 | 100 | 100 | Target changes each hit |
Name | Target | Ab. Power | Succ. Value | Notes | ||
---|---|---|---|---|---|---|
Max | UP | Max | UP | |||
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1 Random Enemy | 140 | N/A | 100 | N/A | Target changes each hit |
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1 Random Enemy | 150 | 150 | 100 | 100 | Target changes each hit |
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1 Random Enemy | 220 | N/A | 100 | N/A | Target changes each hit |
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1 Random Enemy | 250 | 250 | 100 | 100 | Target changes each hit |
Name | Target | Ab. Power | Succ. Value | Notes | ||
---|---|---|---|---|---|---|
Max | UP | Max | UP | |||
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1 Random Enemy | 160 | N/A | 100 | N/A | Target changes each hit |
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1 Random Enemy | 180 | 280 | 100 | 100 | Target changes each hit |
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1 Random Enemy | 280 | N/A | 100 | N/A | Target changes each hit |
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1 Random Enemy | 300 | N/A | 100 | N/A | Target changes each hit |
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1 Random Enemy | 140 | N/A | 75 | N/A | Target changes each hit, Technically hits 20 times |
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1 Random Enemy | 150 | 150 | 75 | 100 | Target changes each hit, Technically hits 20 times |
Name | Target | Ab. Power | Succ. Value | Notes | ||
---|---|---|---|---|---|---|
Max | UP | Max | UP | |||
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1 Random Enemy | 110 | N/A | 75 | N/A | Target changes each hit, Technically hits 20 times |
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1 Random Enemy | 130 | 170 | 75 | 100 | Target changes each hit, Technically hits 20 times, Potential Currently JPUL only |
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1 Random Enemy | 220 | N/A | 100 | N/A | Target changes each hit |
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1 Random Enemy | 240 | 240 | 100 | 100 | Target changes each hit |
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1 Random Enemy | 200 | N/A | 100 | N/A | Target changes each hit |
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1 Random Enemy | 240 | 240 | 100 | 100 | Target changes each hit |
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1 Random Enemy | 170 | N/A | 100 | N/A | Target changes each hit |
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1 Random Enemy | 190 | 190 | 100 | 100 | Target changes each hit |
Monster Gear that Technically hit 10 times[]
Name | Damage Effects | Notes | |||
---|---|---|---|---|---|
Target | # of x | Damage | Ele. | ||
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All Enemies | 5x | Physical | ![]() |
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All Enemies | 5x | Magic | ![]() | ||
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All Enemies | 5x | Physical | ![]() |
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All Enemies | 5x | Magic | ![]() |
Trending pages
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Prometheus, Wielder of Flaming Fist (Gear) -
-King of the Gods- Zeus (Gear) -
Zeus (Gear) -
Prometheus (Gear) -
-Seven Deadly Sins- King (Gear) -
Titania (Gear) -
-The Ten Commandments- Derieri (Gear) -
-Serpent Sword- Kohzuchi (Gear)
All items (102)
-
- -Cheery Fairies- Tiny Rin & Len (Gear)
- -Combat Mode- Asuka x Unit-02 (Gear)
- -Combat Mode- Mari (Gear)
- -Conqueror King- Aswang (Gear)
- -Covert Op- Soei (Gear)
- -Extraordinary Alchemist- Hohenheim (Gear)
- -Fiend- Shuten-doji (Gear)
- -Flame Alchemist- Roy Mustang (Gear)
- -Friendship- King (Gear)
- -God of Destruction- Shiva (Gear)
- -God of Empty Skies- Betelgeuse (Gear)
- -Goddess of Origin- Tiamat (Gear)
- -Golden God of Love- Friga (Gear)
- -Gunslinger- Cowgirl Tequila (Gear)
- -Happy Match Girl- Holmes (Gear)
- -King of the Gods- Zeus (Gear)
- -Knight of the Lake- Lancelot (Gear)
- -Little Match Girl- Holmes (Gear)
- -Mist-born Goddess- Suthiara (Gear)
- -New Resolve- Mari (Gear)
- -Possessed Maiden- Atui (Gear)
- -Quest Class- Karasu (Gear)
- -Rose Whip- Kurama (Gear)
- -Samurai General- Benimaru (Gear)
- -Serpent Sword- Kohzuchi (Gear)
- -Seven Deadly Sins- King (Gear)
- -Silver-Armored Guard- Heimdall (Gear)
- -Spirit Queen- Titania (Gear)
- -Sun Guide- Yatagarasu (Gear)
- -The Chosen One- Noah (Gear)
- -The Ten Commandments- Derieri (Gear)
- -Titania- Erza Scarlet (Gear)
- -UPG- EVANGELION Mark.06 (Gear)
- -Will-o'-Wisp Hunter- Alana (Gear)
- -仮面の歌い手-ディーヴァ (Gear)
- -大妖怪-とら (Gear)
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- Magmamollusc (Gear)
- Magmamollusc the Sucker (Gear)
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- Perseus (Gear)
- Perseus, Skyward Hero (Gear)
- Prometheus (Gear)
- Prometheus, Wielder of Flaming Fist (Gear)
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