Confusion is a Status Ailment that has a chance to cancel the target's actions in battle by either healing their opposing target or attacking themselves.
Confusion[]
Battle Icons | Name | Max Stack/s | |
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Confusion / Confuse |
3 |
Battle Effects | |||
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Upon inflicting to a target, this ailment gives all abilities and actions targeted at enemies a chance to heal the target instead, turning the ability/action into a Confused Heal, and all abilities and actions targeted at allies to damage the target instead, turning the ability/action into a Confused Attack. Each stack of this ailment increases the likelihood of each effect. When this ailment activates, 5 Cost is consumed for that ability/action.
For a list of Monster Gear Skills that has Confusion, see:
Abilities with Confusion[]
Name | Class | Duration | Stack/s | Succ. Rate | Target | Notes | |
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Max | With Combo | ||||||
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10s | (?) | 40 | 60 | Up to Three Enemies only |
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10s | (?) | 40 | 60 | Up to Three Enemies only |
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10s | (?) | 60 | N/A | All Enemies | |
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10s | (?) | 70 | N/A | One Random Enemy |
Target changes each hit |
Additional Notes[]
- Can be removed by Remove Status Ailments.
- Can be nullified by
Null Confuse and
Null Blind & Confuse.
- Can be resisted by
Confuse Resistance and
Confuse Resistance Up.
- Enemy monsters can also be affected by this Status Ailment.