Curse is a Status Ailment that prevents most forms of healing applied to the target.
Curse[]
Name | Max Stack/s | |
---|---|---|
Curse | 1 | |
Battle Effects | ||
![]() |
Targets afflicted with this ailment cannot receive any healing for the duration of the effect. This includes Abilities, Buffs, and Unison Attacks that heal the cursed target. The floating skulls surrounding the targets indicate the presence of this ailment.
The following Healing Effects are nullified by this ailment:
- Ability Power Heal
- Percent of Maximum HP Heal
For a list of Monster Gear Skills that has Curse, see:
Abilities with Curse[]
Name | Class | Duration | Succ. Rate | Target | Notes | |
---|---|---|---|---|---|---|
Max | With Combo | |||||
![]() |
![]() |
15s | 60 | N/A | One Enemy | |
![]() |
![]() |
10s | 60 | 70 | One Enemy | Tower of Judgment Ability |
![]() |
![]() |
30s | 50 | N/A | One Enemy | ![]() |
Additional Notes[]
- Can be removed by Remove Status Ailments.
- Can be nullified by
Null Blind & Confuse,
Null Blind & Paralysis, and
Null Poison & Blind.
- Can be resisted by
Blind Resistance and
Blind Resistance Up.
- Enemy monsters can also be affected by this Status Ailment.