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Executioner is the fifth Class from the Lancer Base Class and the second Class from the Archdragoon Base Advanced Class.

With enough Skills, Abilities, Class Traits, and upon completing certain requirements, an Executioner can be promoted to Val Dragoon.


Conditions to Acquire[]


Sub Traits[]

As Executioners, players are able to select up to two Sub Traits from other Classes. Chosen Sub Traits can be changed at anytime outside of battles. Sub Traits can also be saved in Gear Sets.

Icon Name Description From
Smash Mastery Smash Mastery Increases Ability Power for "Smash", "Hard Smash", and "Fateful Smash" by 20 when a Sword or Axe is equipped in your main weapon slot. Soldier Soldier
Anti-Archer Lv Anti-Archer Lv.1 Increases Ability Power for physical/magic attack Abilities against Archers by 7. Soldier Soldier
Armor Up Lv Armor Up Lv.1 Increases DEF of Armor Gear by 3%. Soldier Soldier
Helm Up Lv Helm Up Lv.1 Increases DEF of Helm Gear by 3%. Soldier Soldier
Poison Mastery Poison Mastery Ability Power of Poison Attack, Poison Assault, and Deadly Poison +20 when a bow or gun is equipped in your main slot. Archer Archer
Anti-Lancer Lv Anti-Lancer Lv.1 Increases Ability Power for physical/magic attack Abilities used against Lancers by 7. Archer Archer
Dress Up Lv Dress Up Lv.1 Increases MDEF of Clothing Gear by 3%. Archer Archer
Hat Up Lv Hat Up Lv.1 Increases MDEF of Hat Gear by 3%. Archer Archer
Rod Up Lv Rod Up Lv.1 Increases MATK of Staff and Charm Gear by 2%. Mage Mage
Anti-Soldier Lv Anti-Soldier Lv.1 Increases Ability Power for physical/magic attack Abilities used against Soldiers by 7. Mage Mage
Burst Mastery Burst Mastery Increases Ability Power for "Ether Burst", "Ether Eruption", and "Ether Flare" by 20 when a Staff of Charm is equipped in your main weapon slot. Mage Mage
Rod Up Lv Rod Up Lv.1 Increases MATK of Staff and Charm Gear by 2%. Mage Mage
Heal Mastery Heal Mastery Increases Ability Power of "Heal", "Recover", and "Cure" by 20 when a Book or Relic is equipped in your main weapon slot. Cleric Cleric
Dress Up Lv Dress Up Lv.1 Increases MDEF of Clothing Gear by 3%. Cleric Cleric
Status Ailment Resistance Lv Status Ailment Resistance Lv.1 Status ailment resistance +4 Cleric Cleric
Guilt Mastery Guilt Mastery Increases Ability Power for "Angelic Judgment" and "Heaven's Judgment" by 20 when a Book or Relic is equipped in your main weapon slot. Cleric Cleric


Class Traits[]

Class Traits
A true powerhourse of punishment, this Class sacrifices defense for a focus on attack. The Executioner boasts the highest attack and utilizes targeted strikes that pulverize anything at which they are directed.


Trait Effects[]

Trait List


Growth Ring[]

A total of Proficiency 47,400 Proficiency is required in order to complete the Executioner Growth Ring.

Severe Sting[]

Icon Name Type Cooldown COST Proficiency Proficiency
Severe Sting
Severe Sting
Abilities 6 12 3000
Details:
Ability Power 170. Deals physical damage to one enemy.
Added effect: Increases the target's Break by 40. Ability Power boosted by 50 when the target is broken.

Additional Notes:


Armor Up Lv.2[]

Icon Name Type Cooldown COST Proficiency Proficiency
Armor Up Lv
Armor Up Lv.2
Class Trait - - 1600
Details:
Increases DEF of Armor Gear by 4%.


Armor Up Lv.3[]

Icon Name Type Cooldown COST Proficiency Proficiency
Armor Up Lv
Armor Up Lv.3
Class Trait - - 1600
Details:
Increases DEF of Armor Gear by 8%.


Cross Assault[]

Icon Name Type Cooldown COST Proficiency Proficiency
Cross Assault
Cross Assault
Abilities 9 16 2400
Details:
Ability Power 130. Deals physical damage to one enemy two times.
Added effect: [When target is broken] Increases the Ability Power of the first attack by 50, and of the second attack by 100.
[When target is broken by the first attack] Increases the Ability Power of the second attack by 50.

Combos:
Combo effect: When used after Severe Sting, Dragon Claw, or Execution Spear, deals physical damage with an Ability Power of 140 two times.
Added effect: [When target is broken] Increases the Ability Power of the first attack by 50, and of the second attack by 100.
[When target is broken by the first attack] Increases the Ability Power of the second attack by 50.

Additional Notes:


Negative Pressure[]

Icon Name Type Cooldown COST Proficiency Proficiency
Negative Pressure
Negative Pressure
Abilities 40 15 2400
Details:
Decreases the Unison gauge of one enemy and adjacent enemies (max 3 enemies) by 10.

Additional Notes:


Mage Defiance Lv.1[]

Icon Name Type Cooldown COST Proficiency Proficiency
Mage Defiance Lv
Mage Defiance Lv.1
Class Trait - - 3200
Details:
Reduces Ability Power for Mage Class physical/magic attacks by 30.


Helm Up Lv.3[]

Icon Name Type Cooldown COST Proficiency Proficiency
Helm Up Lv
Helm Up Lv.3
Class Trait - - 3200
Details:
Increases DEF of Helm Gear by 8%.


Critical Rate Up[]

Icon Name Type Cooldown COST Proficiency Proficiency
Critical Rate Up
Critical Rate Up
Class Trait - - 4000
Details:
Increases critical hit rate by 3%.


Attack Up[]

Icon Name Type Cooldown COST Proficiency Proficiency
Attack Up
Attack Up
Class Trait - - 4000
Details:
Increases ATK by 3%.


Death Pierce[]

Icon Name Type Cooldown COST Proficiency Proficiency
Death Pierce
Death Pierce
Abilities 9 14 6000
Details:
Ability Power 150. Deals physical damage to one enemy, ignoring the target's DEF.
Added effect: Ability Power boosted by 50 when the target is broken.

Additional Notes:


Agony[]

Icon Name Type Cooldown COST Proficiency Proficiency
Agony
Agony
Abilities 30 15 6000
Details:
Decreases the DEF and MDEF of all enemies by 20% for 60 seconds.


ATK Plus Lv.1[]

Icon Name Type Cooldown COST Proficiency Proficiency
ATK Plus Lv
ATK Plus Lv.1
Shared Trait - - 10000
Details:
Increases ATK by 3,000.


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