Other Support Effects are effects that are not officially classified under the main types of Status Effects.
All Other Support Effects Contents: | |
1. Other Support Effects Contents: | |
1.1. Damage Receive 1.2. Target Receive 1.3. Counter Effect 1.4. Guard 1.5. Damage Nullifying Effects 1.6. A.T. Field 1.7. Item Drop Rate Increase |
1.8. Hero 1.9. Nullify Unison Gauge Reduction 1.10. Blessing 1.11. HP Recovery Effect Increase 1.12. HP Recovery Effect Reduction 1.13. Kijin |
2. Related Contents: | |
2.1. Japanese Version Only Other Support Effects 2.2. External Links |
Other Support Effects[]
Most Other Support Effects cannot be removed by Status Buff Removal or Status Debuff Removal. [1]
Damage Receive[]
Name | Max Stack/s |
---|---|
Damage Receive | 80% |
Battle Effects | |
Users of this effect will take percent amounts of damage from a target they chose if they are attacked by an opponent.
Additional Notes:
- Cannot be removed by any Status Buff-Removing Effects.
- Its damage reduction can stack with Damage Reduction effects and Guard up to 100%.
- The following are a list of Abilities with Damage Receive:
Name | Class | Amount | Duration | Target | Notes | |
---|---|---|---|---|---|---|
Max | With Combo | |||||
Knight's Devotion | 40% | 50% | 30s | One Ally only | Target excluding Self | |
Knight's Loyalty | 40% | 50% | 30s | Adjacent Allies only |
||
Counter Strike | only | 50% | N/A | 3s | Adjacent Allies only |
|
Glorious Guard | only | 40% | N/A | 20s | Adjacent Allies only |
Target Receive[]
Name |
---|
Target Receive |
Users of this effect will receive damage that were intended for other targets.
Additional Notes:
- Cannot be removed by any Status Buff-Removing Effects.
- The following are a list of Abilities with Target Receive:
Ability | |||
---|---|---|---|
Name | Class | Target | Notes |
Devoted Sacrifice | Rook only | All Allies, other than Self |
Counter Effect[]
Name | |
---|---|
Counter Effect | |
Battle Effects | |
Targets with this effect will counterattack opponents who attacked them while this effect is active.
Additional Notes:
- Cannot be removed by any Status Buff-Removing Effects.
- The following are a list of Abilities with Counter Effect:
Name | Class | Duration | Target | Notes |
---|---|---|---|---|
Counter Strike | only | 3s | Self only |
Guard[]
Name | Max Stack/s |
---|---|
Guard | 50% |
Targets with this effect will reduce damage taken by a percent amount, the difference with Damage Reduction effect being this effect can't be ignored by effects that would normally ignore Damage Reduction.
Additional Notes:
- Cannot be removed by any Status Buff-Removing Effects.
- Cannot be ignored by Counter Strike, Rage Slash, Break Thrust, Riot Break, Spinning Snipe, Star Burst, Raging Pain, and any Abilities with Frenzy and Piercer.
- Its damage reduction can stack with Damage Receive and Damage Reduction effects up to 100%.
- The following are a list of Abilities with Guard:
Name | Class | Amount | Duration | Target | Notes | |
---|---|---|---|---|---|---|
Max | With Combo | |||||
Guard | All | 50% | N/A | 5s | Self only | |
Iron Fortress | only | 20% | 30% | 5s | Self only |
Damage Nullifying Effects[]
Not to be confused with Damage-Nullifying Gear Skills.
Damage Nullifying Effects are effects that are able to reduce either physical, magic, or both kinds of damage taken to 0 for a set amount of times.
For a list of Damage Nullifying Effects and more information about them, see:
A.T. Field[]
Name | Max Stack/s | |
---|---|---|
A.T. Field [2] | 1 (60% Maximum HP)(50,000 HP) | |
Battle Effects | ||
Official Help Page |
Targets with this effect create a barrier against damage for 60% of the player's max HP (up to 50,000 HP). Once the total damage against the barrier reaches 60% of the player's HP, the effect is removed. Damage-reducing, reflection, and nullifying effects do not take effect on the barrier.
For a list of Monster Gear Skills that has A.T. Field, see:
Additional Notes:
- Cannot be removed by regular Status Buff-Removing Effects.
- Can be removed by A.T. Field Removal.
- This Status Effect is part of the collaboration of Unison League and Evangelion.
- This Status Effect is based on the Absolute Terror Field.
Item Drop Rate Increase[]
Name | Max Stack/s |
---|---|
Item Drop Rate Increase | 1 |
CPU targets hit by Abilities and Monster Gear with this effect will have the drop rates of the Items they can drop increase. Targets hit with this effect will have the effect applied to them for a set period of time. If the target is defeated with the effect still applied to them, the Item Drop Rate Increase will be applied. [3]
For a list of Monster Gear Skills that has Item Drop Rate Increase, see:
Additional Notes:
- Cannot be removed by any Status Debuff-Removing Effects.
- The following are a list of Abilities with Item Drop Rate Increase:
Name | Class | Duration | Target | Notes |
---|---|---|---|---|
Treasure Hunt | only | (?)s | One Enemy NPC | |
Invisible Hunt | only | (?)s | One Enemy NPC | |
Snatch | only | (?)s | One Enemy NPC | |
Wild Hunt | only | (?)s | One Enemy NPC |
Hero[]
Name | Max Stack/s | ||
---|---|---|---|
Hero / Heroism |
1 200,000 HP (Maximum HP Increase) 100% (Maximum HP Increase) [4] | ||
Battle Effects | |||
Official Help Page (Japanese UL) |
Targets with this effect will have the below effects applied for a set period of time:
- Removes Status Buffs (Immediately) [Demerit].
- Removes Status Debuffs (Immediately).
- Removes Status Ailments (Immediately).
- Increases Maximum HP by 100%. (Does not count towards the regular Maximum HP Increase stack limit)
- Increases All Stats by 100%. (Does not count towards the regular All Stats Increase stack limit)
- Nullifies Status Debuffs.
- Nullifies Status Ailments.
- Nullifies Unison Gauge Reduction.
- Nullifies Status Buffs [Demerit].
- Reduces Healing Effects Received by 70% [Demerit].
For a list of Monster Gear Skills that has Hero, see:
Additional Notes:
- Its Maximum HP Increase and All Stats Increase effects are separate from the Status Buffs of the same names, and cannot be removed by Status Buff Removal.
- There is a limit to how much Maximum HP can be increased through this Status Effect.
- The Maximum HP Increase effect included in this effect is unaffected by Reduces Healing Effects Received also included in this effect as Maximum HP Increase applies before it.
- Special Status Debuffs are unaffected by the Nullify Status Debuffs effect included in this Status Effect.
Nullify Unison Gauge Reduction[]
Name | Max Stack/s |
---|---|
Nullify Unison Gauge Reduction | 1 |
Targets with this effect nullify Unison Gauge Reduction before they are even applied to them.
For a list of Gear Skills and Monster Gear Skills that has Nullify Unison Gauge Reduction, see:
- Category:Gear Skills with Nullify Unison Gauge Reduction
- Category:Monster Gear with Nullify Unison Gauge Reduction
Additional Notes:
- Cannot be removed by regular Status Buff-Removing Effects.
- It is unknown if it can be removed by Remove Damage Nullifying Effects.
- Part of the following Status Effects:
- The following are a list of Abilities with Nullify Unison Gauge Reduction:
Name | Class | Amount | Target | Notes |
---|---|---|---|---|
Imperial Territory | only | 1 | Up to Three Allies only |
Through Reliance |
Blessing[]
Name | Max Stack/s | ||
---|---|---|---|
Blessing / Blessing State |
1 200,000 HP (Maximum HP Increase) 100% (Maximum HP Increase) [4] 8 (40%, Continuous Healing) [4] | ||
Battle Effects | |||
Official Help Page (Global UL / Japanese UL) |
Targets with this effect will have the below effects applied for a set period of time:
- Recovers 50 Cost.
- Increases Maximum HP by 100%.
- Nullifies Status Ailments.
- Nullifies Unison Gauge Reduction.
- Reduces Ability Cooldown Times by 50%.
- Recovers maximum HP by 20% every 5 seconds.
For a list of Monster Gear Skills that has Blessing, see:
Additional Notes:
- Its Maximum HP Increase effect is separate from the Status Buff of the same name, and cannot be removed by Status Buff Removal.
- There is a limit to how much Maximum HP can be increased through this Status Effect.
- Its Ability Cost Recovery can be overridden by Ability Cost Reduction.
- Its Cooldown Time Reduction can be overridden by Cooldown Time Increase.
- Its Continuous Healing can be removed by Remove Continuous Healing.
HP Recovery Effect Increase[]
Battle Icons | Name | Max Stack/s | |
---|---|---|---|
HP Recovery Effect Increase / HP Recovery Effect Boost |
10 (100%) |
Targets with each stack of this effect will have the Healing Effects they receive increased by 10%.
The following Healing Effects are affected by this effect:
- Ability Power Heal
- Life Drain
- Maximum HP Increase
- Percent of Maximum HP Heal
For a list of Monster Gear Skills that has HP Recovery Effect Increase, see:
Additional Notes:
- Cannot be removed by any Status Buff-Removing Effects.
HP Recovery Effect Reduction[]
Battle Icons | Name | Max Stack/s | |
---|---|---|---|
HP Recovery Effect Reduction / Reduces Healing Effects Received / Reduces Recovery Effects Received |
10 (100%) |
Targets with each stack of this effect will have the Healing Effects they receive reduced by 10%.
The following Healing Effects are affected by this effect:
- Ability Power Heal
- Life Drain
- Maximum HP Increase
- Percent of Maximum HP Heal
For a list of Monster Gear Skills that has HP Recovery Effect Reduction, see:
Additional Notes:
- Cannot be removed by any Status Debuff-Removing Effects.
- Part of the following Status Effects:
- The following are a list of Abilities with HP Recovery Effect Reduction:
Name | Class | Amount | Duration | Target | Notes | |
---|---|---|---|---|---|---|
Max | With Combo | |||||
Sacrificial Healing | only | 30% | 10s | Self only |
Self only |
[Demerit] |
Dark Ritual | only | 30% | 10s | Self only |
N/A | [Demerit], Special Ability |
Heart Sacrifice | only | 30% | 5s | Self only |
Self and One Enemy |
[Demerit] |
Flash Bang | only | 10% | 10s | One Enemy |
N/A | Special Ability |
Spread Shot | only | 10% | 10s | One Enemy |
N/A | Special Ability |
Kijin[]
Name | Max Stack/s | ||
---|---|---|---|
Kijin | 1 200,000 HP (Maximum HP Increase) 100% (Maximum HP Increase) [4] 5 (50, Critical Hit Damage Increase) 8 (40%, Attack Ability Accuracy Increase) | ||
Battle Effects | |||
Official Help Page (Global UL / Japanese UL) |
Targets with this effect will have the below effects applied for a set period of time:
- Increases Max HP by 100%.
- Nullifies Debuffs.
- Nullifies Unison Gauge Reduction.
- Boosts Ability Power of critical hits by 50.
- Increases Attack Ability Accuracy by 30%.
- Permits Piercing through Damage Reduction, Damage Reflection, and Damage Nullifying Effects when attacking.
For a list of Monster Gear Skills that has Kijin, see:
Additional Notes:
- Its Maximum HP Increase effect are separate from the Status Buffs of the same names, and cannot be removed by Status Buff Removal.
- There is a limit to how much Maximum HP can be increased through this Status Effect.
- Its Critical Hit Damage Increase can be removed by Remove Critical Hit Damage Increase.
Rage[]
Name | Max Stack/s |
---|---|
Rage | 1 200,000 HP (Maximum HP Increase) 100% (Maximum HP Increase) [4] 100 (Ability Cost Recovery) |
Battle Effects | |
File:Battle-Rage 001 Effect.png |
Targets with this effect will have the below effects applied for a set period of time:
- Increases Max HP by 100%.
- Increases ATK by 100%.
- Increases MATK by 100%.
- Nullifies Status Ailments.
- Nullifies Cost Reduction.
- Nullifies Status Buffs. [Demerit]
While in effect, the following effects are applied whenever a target with this effect defeats an enemy:
- Heals 30% of maximum HP.
- Recovers 30 Cost.
- Removes Status Debuffs
- Removes Special Status Debuffs
For a list of Monster Gear Skills that has Rage, see:
Additional Notes:
- Its Maximum HP Increase, ATK Increase, and MATK Increase effects are separate from the Status Buffs of the same names, and cannot be removed by Status Buff Removal.
- There is a limit to how much Maximum HP can be increased through this Status Effect.
Nullify Ability Cost Reduction[]
Name | Max Stack/s |
---|---|
Nullify Ability Cost Reduction / Nullify Cost Reduction |
1 |
Targets with this effect nullify Ability Cost Reduction before they are even applied to them.
For a list of Monster Gear Skills that has Nullify Ability Cost Reduction, see:
Additional Notes:
- Cannot be removed by regular Status Buff-Removing Effects.
- It is unknown if it can be removed by Remove Damage Nullifying Effects.
- Part of the following Status Effects:
Serenity[]
Name | Max Stack/s |
---|---|
Serenity | 1 200,000 HP (Maximum HP Increase) 100% (Maximum HP Increase) [4] 100 110 (With Unison Gauge Capacity Increase) |
Battle Effects | |
File:Battle-Serenity 001 Effect.png |
Targets with this effect will have the below effects applied for a set period of time:
- Increases Max HP by 100%.
- Increases DEF by 100%.
- Increases MDEF by 100%.
- Nullifies Status Debuffs.
- Nullifies Cost Reduction.
- Nullifies Status Buffs. [Demerit]
- Unison Gauge is filled by 100. (After the effect ends)
For a list of Monster Gear Skills that has Serenity, see:
Additional Notes:
- Its Maximum HP Increase, DEF Increase, and MDEF Increase effects are separate from the Status Buffs of the same names, and cannot be removed by Status Buff Removal.
- There is a limit to how much Maximum HP can be increased through this Status Effect.
Grace[]
Name | Max Stack/s |
---|---|
Grace | 1 200,000 HP (Maximum HP Increase) 100% (Maximum HP Increase) [4] 100 (Ability Cost Recovery) |
Battle Effects | |
File:Battle-Grace 001 Effect.png |
Targets with this effect will have the below effects applied for a set period of time:
- Increases Max HP by 100%.
- Nullifies Cost Reduction.
- Nullifies Status Ailments.
- Nullifies Status Debuffs.
- Ability Cost is Restored by 100. (After the effect ends)
For a list of Monster Gear Skills that has Grace, see:
Twilight[]
Name | Max Stack/s |
---|---|
Twilight | 1 200,000 HP (Maximum HP Increase) 100% (Maximum HP Increase) [4] 100 (Unison Gauge Increase) 110 (With Unison Gauge Capacity Increase) |
Battle Effects | |
File:Battle-Twilight 001 Effect.png File:Battle-Twilight 002 Effect.png |
Targets with this effect will have the below effects applied for a set period of time:
- Increases Max HP by 100%.
- Nullifies Cost Reduction.
- Nullifies Unison Gauge Reduction.
- Heals for 10% of damage dealt.
- Permits Piercing through Damage Reduction, Damage Reflection, and Damage Nullifying Effects when attacking.
While in effect, the following effects are applied whenever a target with this effect defeats an enemy:
- Heals 30% of maximum HP.
- Unison Gauge is filled by 20.
- Removes Status Debuffs.
- Removes Special Status Debuffs.
For a list of Monster Gear Skills that has Twilight, see:
Additional Notes:
- Its Maximum HP Increase and Life Drain effects are separate from the Status Buffs of the same names, and cannot be removed by Status Buff Removal.
- There is a limit to how much Maximum HP can be increased through this Status Effect.
- Is a counterpart to Dawn.
Dawn[]
Name | Max Stack/s |
---|---|
Dawn | 1 200,000 HP (Maximum HP Increase) 100% (Maximum HP Increase) [4] 100 (Ability Cost Recovery) 100% (Percent of Maximum HP Heal) |
Battle Effects | |
File:Battle-Dawn 001 Effect.png File:Battle-Dawn 002 Effect.png |
Targets with this effect will have the below effects applied for a set period of time:
- Increases Max HP by 100%.
- Increases All Stats by 100%. (Does not count towards the regular All Stats Increase stack limit)
- Nullifies Cost Reduction.
- Nullifies Unison Gauge Reduction.
- Nullifies Status Buffs [Demerit].
- Recovers 10 Cost when using an Ability.
While in effect, the following effects are applied whenever a target with this effect defeats an enemy:
- Heals 30% of maximum HP.
- Applies Dual Attack.
- Removes Status Debuffs.
- Removes Special Status Debuffs.
For a list of Monster Gear Skills that has Dawn, see:
Additional Notes:
- Its Maximum HP Increase and Life Drain effects are separate from the Status Buffs of the same names, and cannot be removed by Status Buff Removal.
- There is a limit to how much Maximum HP can be increased through this Status Effect.
- Is a counterpart to Twilight.
Japanese Version Only Other Support Effects[]
|
N/A