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Resurrection is a Special Status Buff that enables the target to survive a fatal hit and recover their health by 60% of their maximum HP.


Resurrection[]

Name Max Stack/s
Resurrection 1
Battle Effects
File:Battle-Resurrection Effect.png
Official Help Page


Targets with this buff are able to survive hits that will normally reduce their HP to 0 and instead recover their max HP by 60%. Multiple-hit Abilities can still defeat a target with this buff when receiving additional hits after the buff has been used on prior damage. The effect is only valid once each time it is cast. Targets with this buff have more glowing red aura beneath them.

For a list of Monster Gear Skills that has Resurrection, see:


Status Effects with Resurrection[]

Status Effect Name Amount
Iron Wall 1


Additional Notes[]

  • Cannot be removed by Status Buff Removal.
  • Resurrection and Ward cannot be stacked with each other.
    • Resurrection will override Ward if Ward is currently applied to targets. Contrarily, Ward cannot override Resurrection if cast after it.
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