Sniper is the fifth Class from the Archer Base Class and the second Class from the Marksman Base Advanced Class.
Conditions to Acquire[]
- Master the Marksman growth ring.
- Master the Paladin growth ring.
- Master the Bishop growth ring.
- Use " Sniper Medal"
Sub Traits[]
As Snipers, players are able to select up to two Sub Traits from other Classes. Chosen Sub Traits can be changed at anytime outside of battles. Sub Traits can also be saved in Gear Sets.
Icon | Name | Description | From |
---|---|---|---|
Smash Mastery | Increases Ability Power for "Smash", "Hard Smash", and "Fateful Smash" by 20 when a Sword or Axe is equipped in your main weapon slot. | Soldier | |
Anti-Archer Lv.1 | Increases Ability Power for physical/magic attack Abilities against Archers by 7. | Soldier | |
Armor Up Lv.1 | Increases DEF of Armor Gear by 3%. | Soldier | |
Helm Up Lv.1 | Increases DEF of Helm Gear by 3%. | Soldier | |
Pole Up Lv.1 | Increases ATK of Lance and Scythe Gear by 2%. | Lancer | |
Anti-Mage Lv.1 | Increases Ability Power for physical/magic attack Abilities used against Mages by 7. | Lancer | |
Sting Mastery | Increases Ability Power for "Pierce", "Sting", and "Savage Sting" by 10 when a Lance or Scythe is equipped in your main weapon slot. | Lancer | |
Pole Up Lv.1 | Increases ATK of Lance and Scythe Gear by 2%. | Lancer | |
Rod Up Lv.1 | Increases MATK of Staff and Charm Gear by 2%. | Mage | |
Anti-Soldier Lv.1 | Increases Ability Power for physical/magic attack Abilities used against Soldiers by 7. | Mage | |
Burst Mastery | Increases Ability Power for "Ether Burst", "Ether Eruption", and "Ether Flare" by 20 when a Staff of Charm is equipped in your main weapon slot. | Mage | |
Rod Up Lv.1 | Increases MATK of Staff and Charm Gear by 2%. | Mage | |
Heal Mastery | Increases Ability Power of "Heal", "Recover", and "Cure" by 20 when a Book or Relic is equipped in your main weapon slot. | Cleric | |
Dress Up Lv.1 | Increases MDEF of Clothing Gear by 3%. | Cleric | |
Status Ailment Resistance Lv.1 | Status ailment resistance +4 | Cleric | |
Guilt Mastery | Increases Ability Power for "Angelic Judgment" and "Heaven's Judgment" by 20 when a Book or Relic is equipped in your main weapon slot. | Cleric |
Trait Effects[]
Trait List | ||
---|---|---|
Growth Ring[]
A total of 47,400 Proficiency is required in order to complete the Sniper Growth Ring.
Etude Snipe[]
Additional Notes:
- Can combo with Diminishing Shot or Doubleshot.
- Works with Archer's Conviction, Assault Testament (Phantom), Assault Testament (Waltz), and Snipe Mastery Gear Skills.
Shot Up A Lv.3[]
Icon | Name | Type | Cooldown | COST | Proficiency |
---|---|---|---|---|---|
Shot Up A Lv.3 |
Class Trait | - | - | 1600 | |
Details: Increases ATK of Bow and Gun Gear by 5%. |
Shot Up B Lv.3[]
Icon | Name | Type | Cooldown | COST | Proficiency |
---|---|---|---|---|---|
Shot Up B Lv.3 |
Class Trait | - | - | 1600 | |
Details: Increases MATK of Bow and Gun Gear by 5%. |
Qwaser Waltz[]
Icon | Name | Type | Cooldown | COST | Proficiency |
---|---|---|---|---|---|
Qwaser Waltz |
Abilities | 6 | 12 | 2400 | |
Details: Ability Power 140. Attacks an enemy three times randomly for physical damage or magic damage. Added effect: Blinds, paralyzes, and confuses the target for 10 seconds at success of 50 points. |
Additional Notes:
- Can combo with Doubleshot.
- Works with Archer's Conviction, Assault Testament (Waltz), and Dance Mastery Gear Skills.
Dissonance[]
Icon | Name | Type | Cooldown | COST | Proficiency |
---|---|---|---|---|---|
Dissonance |
Abilities | 40 | 15 | 2400 | |
Details: Inflicts despair on all enemies for 40 seconds at success of 80 points. |
Shot Up A Lv.4[]
Icon | Name | Type | Cooldown | COST | Proficiency |
---|---|---|---|---|---|
Shot Up A Lv.4 |
Class Trait | - | - | 3200 | |
Details: Increases ATK of Bow and Gun Gear by 8%. |
Shot Up B Lv.4[]
Icon | Name | Type | Cooldown | COST | Proficiency |
---|---|---|---|---|---|
Shot Up B Lv.4 |
Class Trait | - | - | 3200 | |
Details: Increases MATK of Bow and Gun Gear by 8%. |
Lancer Defiance Lv.1[]
Icon | Name | Type | Cooldown | COST | Proficiency |
---|---|---|---|---|---|
Lancer Defiance Lv.1 |
Class Trait | - | - | 4000 | |
Details: Reduces Ability Power for Lancer Class physical/magic attacks by 30. |
Status Ail. 10% Up[]
Icon | Name | Type | Cooldown | COST | Proficiency |
---|---|---|---|---|---|
Status Ail. 10% Up |
Class Trait | - | - | 4000 | |
Details: Increases the success rate of status ailments (including from Unison Attacks) by 10%. |
Diminish[]
Icon | Name | Type | Cooldown | COST | Proficiency |
---|---|---|---|---|---|
Diminish |
Abilities | 30 | 10 | 6000 | |
Details: Reduces the status ailment resistance of all enemies by 30 for 60 seconds. |
Deadly Arabesque[]
Icon | Name | Type | Cooldown | COST | Proficiency |
---|---|---|---|---|---|
Deadly Arabesque |
Abilities | 7 | 15 | 6000 | |
Details: Ability Power 60 - 160. Attacks an enemy four times for random magic damage that uses both ATK and MATK. |
Additional Notes:
- Ability Power for each hit is random within 60-160.
- Can combo with Mirage.
- Works with Archer's Conviction, Assault Testament (Phantom), and Opportune Mastery Gear Skills.
MDEF Plus Lv.1[]
Icon | Name | Type | Cooldown | COST | Proficiency |
---|---|---|---|---|---|
MDEF Plus Lv.1 |
Shared Trait | - | - | 10000 | |
Details: Increases MDEF by 3,000. |
|