As Val Dragoons, players are able to select up to two Sub Traits from other Classes. Chosen Sub Traits can be changed at anytime outside of battles. Sub Traits can also be saved in Gear Sets.
A total of 71,100 Proficiency is required in order to complete the Val Dragoon Growth Ring.
Riot Break[]
Icon
Name
Type
Cooldown
COST
Proficiency
Riot Break
Abilities
6
10
4500
Details: Ability Power 150. Deals physical damage that penetrates damage reduction/reflection effects with a success value of 80 to a single enemy 1 to 3 times. Added effect: Reduces the Unison gauge gains of the target by 1 for 20 seconds.
Ability Power 152. Deals physical damage that penetrates damage reduction/reflection effects with a success value of 80 to a single enemy 1 to 3 times. Added effect: Reduces the Unison gauge gains of the target by 1 for 20 seconds.
Augment
2000 Proficiency
Success Rate
80%
x1
100%
x1
100%
+2
Ability Power 154. Deals physical damage that penetrates damage reduction/reflection effects with a success value of 80 to a single enemy 1 to 3 times. Added effect: Reduces the Unison gauge gains of the target by 1 for 20 seconds.
Augment
2000 Proficiency
Success Rate
(?)%
x1
(?)%
x1
(?)%
+3
Ability Power 156. Deals physical damage that penetrates damage reduction/reflection effects with a success value of 80 to a single enemy 1 to 3 times. Added effect: Reduces the Unison gauge gains of the target by 1 for 20 seconds.
Augment
2000 Proficiency
Success Rate
(?)%
x1
(?)%
x1
(?)%
+4
Ability Power 158. Deals physical damage that penetrates damage reduction/reflection effects with a success value of 80 to a single enemy 1 to 3 times. Added effect: Reduces the Unison gauge gains of the target by 1 for 20 seconds.
Augment
2000 Proficiency
Success Rate
(?)%
x1
(?)%
x1
(?)%
+5
Ability Power 160. Deals physical damage that penetrates damage reduction/reflection effects with a success value of 80 to a single enemy 1 to 3 times. Added effect: Reduces the Unison gauge gains of the target by 1 for 20 seconds.
Augment
2000 Proficiency
Success Rate
(?)%
x1
(?)%
x1
(?)%
+6
Ability Power 165. Deals physical damage that penetrates damage reduction/reflection effects with a success value of 80 to a single enemy 1 to 3 times. Added effect: Reduces the Unison gauge gains of the target by 1 for 20 seconds.
Ability Power 167. Deals physical damage that penetrates damage reduction/reflection effects with a success value of 80 to a single enemy 1 to 3 times. Added effect: Reduces the Unison gauge gains of the target by 1 for 20 seconds.
Ability Power 169. Deals physical damage that penetrates damage reduction/reflection effects with a success value of 80 to a single enemy 1 to 3 times. Added effect: Reduces the Unison gauge gains of the target by 1 for 20 seconds.
Ability Power 171. Deals physical damage that penetrates damage reduction/reflection effects with a success value of 80 to a single enemy 1 to 3 times. Added effect: Reduces the Unison gauge gains of the target by 1 for 20 seconds.
Ability Power 180. Deals physical damage that penetrates damage reduction/reflection effects with a success value of 80 to a single enemy 1 to 3 times. Added effect: Reduces the Unison gauge gains of the target by 1 for 20 seconds.
Details: Ability Power 160. Deals physical damage to a single enemy 1 time. Added effect: Increases the target's Break value by 40 and reduces your character's Ability cooldown times (except for certain Abilities) by 25% for 10 seconds.
Ability Power 163. Deals physical damage to a single enemy 1 time. Added effect: Increases the target's Break value by 40 and reduces your character's Ability cooldown times (except for certain Abilities) by 25% for 10 seconds.
Augment
2000 Proficiency
Success Rate
80%
x1
100%
x1
100%
+2
Ability Power 165. Deals physical damage to a single enemy 1 time. Added effect: Increases the target's Break value by 40 and reduces your character's Ability cooldown times (except for certain Abilities) by 25% for 10 seconds.
Augment
2000 Proficiency
Success Rate
(?)%
x1
(?)%
x1
(?)%
+3
Ability Power 167. Deals physical damage to a single enemy 1 time. Added effect: Increases the target's Break value by 40 and reduces your character's Ability cooldown times (except for certain Abilities) by 25% for 10 seconds.
Augment
2000 Proficiency
Success Rate
(?)%
x1
(?)%
x1
(?)%
+4
Ability Power 170. Deals physical damage to a single enemy 1 time. Added effect: Increases the target's Break value by 40 and reduces your character's Ability cooldown times (except for certain Abilities) by 25% for 10 seconds.
Augment
2000 Proficiency
Success Rate
(?)%
x1
(?)%
x1
(?)%
+5
Ability Power 174. Deals physical damage to a single enemy 1 time. Added effect: Increases the target's Break value by 40 and reduces your character's Ability cooldown times (except for certain Abilities) by 25% for 10 seconds.
Augment
2000 Proficiency
Success Rate
(?)%
x1
(?)%
x1
(?)%
+6
Ability Power 180. Deals physical damage to a single enemy 1 time. Added effect: Increases the target's Break value by 40 and reduces your character's Ability cooldown times (except for certain Abilities) by 25% for 10 seconds.
Ability Power 182. Deals physical damage to a single enemy 1 time. Added effect: Increases the target's Break value by 40 and reduces your character's Ability cooldown times (except for certain Abilities) by 25% for 10 seconds.
Ability Power 184. Deals physical damage to a single enemy 1 time. Added effect: Increases the target's Break value by 40 and reduces your character's Ability cooldown times (except for certain Abilities) by 25% for 10 seconds.
Ability Power 188. Deals physical damage to a single enemy 1 time. Added effect: Increases the target's Break value by 40 and reduces your character's Ability cooldown times (except for certain Abilities) by 25% for 10 seconds.
Ability Power 200. Deals physical damage to a single enemy 1 time. Added effect: Increases the target's Break value by 40 and reduces your character's Ability cooldown times (except for certain Abilities) by 25% for 10 seconds.
Ability Power 160. Deals physical damage to a single enemy 1 time. Added effect: Increases the target's Break value by 43 and reduces your character's Ability cooldown times (except for certain Abilities) by 25% for 10 seconds.
Augment
2000 Proficiency
Success Rate
80%
x1
100%
x1
100%
+2
Ability Power 160. Deals physical damage to a single enemy 1 time. Added effect: Increases the target's Break value by 45 and reduces your character's Ability cooldown times (except for certain Abilities) by 25% for 10 seconds.
Augment
2000 Proficiency
Success Rate
(?)%
x1
(?)%
x1
(?)%
+3
Ability Power 160. Deals physical damage to a single enemy 1 time. Added effect: Increases the target's Break value by 47 and reduces your character's Ability cooldown times (except for certain Abilities) by 25% for 10 seconds.
Augment
2000 Proficiency
Success Rate
(?)%
x1
(?)%
x1
(?)%
+4
Ability Power 160. Deals physical damage to a single enemy 1 time. Added effect: Increases the target's Break value by 50 and reduces your character's Ability cooldown times (except for certain Abilities) by 25% for 10 seconds.
Augment
2000 Proficiency
Success Rate
(?)%
x1
(?)%
x1
(?)%
+5
Ability Power 160. Deals physical damage to a single enemy 1 time. Added effect: Increases the target's Break value by 54 and reduces your character's Ability cooldown times (except for certain Abilities) by 25% for 10 seconds.
Augment
2000 Proficiency
Success Rate
(?)%
x1
(?)%
x1
(?)%
+6
Ability Power 160. Deals physical damage to a single enemy 1 time. Added effect: Increases the target's Break value by 60 and reduces your character's Ability cooldown times (except for certain Abilities) by 25% for 10 seconds.
Ability Power 160. Deals physical damage to a single enemy 1 time. Added effect: Increases the target's Break value by 62 and reduces your character's Ability cooldown times (except for certain Abilities) by 25% for 10 seconds.
Ability Power 160. Deals physical damage to a single enemy 1 time. Added effect: Increases the target's Break value by 64 and reduces your character's Ability cooldown times (except for certain Abilities) by 25% for 10 seconds.
Ability Power 160. Deals physical damage to a single enemy 1 time. Added effect: Increases the target's Break value by 68 and reduces your character's Ability cooldown times (except for certain Abilities) by 25% for 10 seconds.
Ability Power 160. Deals physical damage to a single enemy 1 time. Added effect: Increases the target's Break value by 80 and reduces your character's Ability cooldown times (except for certain Abilities) by 25% for 10 seconds.
Details: Usable when a scythe is equipped as your main weapon. Ability Power 110. Deals physical damage to random targets 5 times. (Target changes each hit.)
Combos: Combo effect: When used after Dragon Tail, deals physical damage to a random target 5 times with an Ability Power of 130. Added effect: Increases your critical hit damage Ability Power by 20 for 10 seconds.
Usable when a scythe is equipped as your main weapon. Ability Power 111. Deals physical damage to random targets 5 times. (Target changes each hit.) Combo effect: When used after Dragon Tail, deals physical damage to a random target 5 times with an Ability Power of 131. Added effect: Increases your critical hit damage Ability Power by 20 for 10 seconds.
Augment
2000 Proficiency
Success Rate
80%
x1
100%
x1
100%
+2
Usable when a scythe is equipped as your main weapon. Ability Power 112. Deals physical damage to random targets 5 times. (Target changes each hit.) Combo effect: When used after Dragon Tail, deals physical damage to a random target 5 times with an Ability Power of 132. Added effect: Increases your critical hit damage Ability Power by 20 for 10 seconds.
Augment
2000 Proficiency
Success Rate
(?)%
x1
(?)%
x1
(?)%
+3
Usable when a scythe is equipped as your main weapon. Ability Power 113. Deals physical damage to random targets 5 times. (Target changes each hit.) Combo effect: When used after Dragon Tail, deals physical damage to a random target 5 times with an Ability Power of 133. Added effect: Increases your critical hit damage Ability Power by 20 for 10 seconds.
Augment
2000 Proficiency
Success Rate
(?)%
x1
(?)%
x1
(?)%
+4
Usable when a scythe is equipped as your main weapon. Ability Power 114. Deals physical damage to random targets 5 times. (Target changes each hit.) Combo effect: When used after Dragon Tail, deals physical damage to a random target 5 times with an Ability Power of 134. Added effect: Increases your critical hit damage Ability Power by 20 for 10 seconds.
Augment
2000 Proficiency
Success Rate
(?)%
x1
(?)%
x1
(?)%
+5
Usable when a scythe is equipped as your main weapon. Ability Power 116. Deals physical damage to random targets 5 times. (Target changes each hit.) Combo effect: When used after Dragon Tail, deals physical damage to a random target 5 times with an Ability Power of 136. Added effect: Increases your critical hit damage Ability Power by 20 for 10 seconds.
Augment
2000 Proficiency
Success Rate
(?)%
x1
(?)%
x1
(?)%
+6
Usable when a scythe is equipped as your main weapon. Ability Power 120. Deals physical damage to random targets 5 times. (Target changes each hit.) Combo effect: When used after Dragon Tail, deals physical damage to a random target 5 times with an Ability Power of 140. Added effect: Increases your critical hit damage Ability Power by 20 for 10 seconds.
Usable when a scythe is equipped as your main weapon. Ability Power 122. Deals physical damage to random targets 5 times. (Target changes each hit.) Combo effect: When used after Dragon Tail, deals physical damage to a random target 5 times with an Ability Power of 142. Added effect: Increases your critical hit damage Ability Power by 20 for 10 seconds.
Usable when a scythe is equipped as your main weapon. Ability Power 124. Deals physical damage to random targets 5 times. (Target changes each hit.) Combo effect: When used after Dragon Tail, deals physical damage to a random target 5 times with an Ability Power of 144. Added effect: Increases your critical hit damage Ability Power by 20 for 10 seconds.
Usable when a scythe is equipped as your main weapon. Ability Power 125. Deals physical damage to random targets 5 times. (Target changes each hit.) Combo effect: When used after Dragon Tail, deals physical damage to a random target 5 times with an Ability Power of 145. Added effect: Increases your critical hit damage Ability Power by 20 for 10 seconds.
Usable when a scythe is equipped as your main weapon. Ability Power 130. Deals physical damage to random targets 5 times. (Target changes each hit.) Combo effect: When used after Dragon Tail, deals physical damage to a random target 5 times with an Ability Power of 150. Added effect: Increases your critical hit damage Ability Power by 20 for 10 seconds.
As of August 30, 2019, its Time Until Damage Activation and Ability Action Time are reduced. [1]
Volcanic Nova[]
Icon
Name
Type
Cooldown
COST
Proficiency
Volcanic Nova
Abilities
7
18
9000
Details: Usable when a lance is equipped as your main weapon. Ability Power 80. Deals physical damage to a single enemy 4 times. Added effect: Ability Power boosted by 50 after each hit when the target is broken (up to a maximum of 280).
Combos: Combo effect: When used after Quick Raid, deals physical damage 4 times with an Ability Power of 100. Added effect: Increases the target's Break value by 40.
Usable when a lance is equipped as your main weapon. Ability Power 81. Deals physical damage to a single enemy 4 times. Added effect: Ability Power boosted by 50 after each hit when the target is broken (up to a maximum of 280). Combo effect: When used after Quick Raid, deals physical damage 4 times with an Ability Power of 101. Added effect: Increases the target's Break value by 40.
Augment
2000 Proficiency
Success Rate
80%
x1
100%
x1
100%
+2
Usable when a lance is equipped as your main weapon. Ability Power 82. Deals physical damage to a single enemy 4 times. Added effect: Ability Power boosted by 50 after each hit when the target is broken (up to a maximum of 280). Combo effect: When used after Quick Raid, deals physical damage 4 times with an Ability Power of 102. Added effect: Increases the target's Break value by 40.
Augment
2000 Proficiency
Success Rate
(?)%
x1
(?)%
x1
(?)%
+3
Usable when a lance is equipped as your main weapon. Ability Power 83. Deals physical damage to a single enemy 4 times. Added effect: Ability Power boosted by 50 after each hit when the target is broken (up to a maximum of 280). Combo effect: When used after Quick Raid, deals physical damage 4 times with an Ability Power of 103. Added effect: Increases the target's Break value by 40.
Augment
2000 Proficiency
Success Rate
(?)%
x1
(?)%
x1
(?)%
+4
Usable when a lance is equipped as your main weapon. Ability Power 84. Deals physical damage to a single enemy 4 times. Added effect: Ability Power boosted by 50 after each hit when the target is broken (up to a maximum of 280). Combo effect: When used after Quick Raid, deals physical damage 4 times with an Ability Power of 104. Added effect: Increases the target's Break value by 40.
Augment
2000 Proficiency
Success Rate
(?)%
x1
(?)%
x1
(?)%
+5
Usable when a lance is equipped as your main weapon. Ability Power 86. Deals physical damage to a single enemy 4 times. Added effect: Ability Power boosted by 50 after each hit when the target is broken (up to a maximum of 280). Combo effect: When used after Quick Raid, deals physical damage 4 times with an Ability Power of 106. Added effect: Increases the target's Break value by 40.
Augment
2000 Proficiency
Success Rate
(?)%
x1
(?)%
x1
(?)%
+6
Usable when a lance is equipped as your main weapon. Ability Power 90. Deals physical damage to a single enemy 4 times. Added effect: Ability Power boosted by 50 after each hit when the target is broken (up to a maximum of 280). Combo effect: When used after Quick Raid, deals physical damage 4 times with an Ability Power of 110. Added effect: Increases the target's Break value by 40.
Usable when a lance is equipped as your main weapon. Ability Power 92. Deals physical damage to a single enemy 4 times. Added effect: Ability Power boosted by 50 after each hit when the target is broken (up to a maximum of 280). Combo effect: When used after Quick Raid, deals physical damage 4 times with an Ability Power of 112. Added effect: Increases the target's Break value by 40.
Usable when a lance is equipped as your main weapon. Ability Power 94. Deals physical damage to a single enemy 4 times. Added effect: Ability Power boosted by 50 after each hit when the target is broken (up to a maximum of 280). Combo effect: When used after Quick Raid, deals physical damage 4 times with an Ability Power of 114. Added effect: Increases the target's Break value by 40.
Usable when a lance is equipped as your main weapon. Ability Power 95. Deals physical damage to a single enemy 4 times. Added effect: Ability Power boosted by 50 after each hit when the target is broken (up to a maximum of 280). Combo effect: When used after Quick Raid, deals physical damage 4 times with an Ability Power of 115. Added effect: Increases the target's Break value by 40.
Usable when a lance is equipped as your main weapon. Ability Power 100. Deals physical damage to a single enemy 4 times. Added effect: Ability Power boosted by 50 after each hit when the target is broken (up to a maximum of 280). Combo effect: When used after Quick Raid, deals physical damage 4 times with an Ability Power of 120. Added effect: Increases the target's Break value by 40.
Details: Ability Power 100. Deals physical damage to a single enemy 3 times. Ability Power boosted by 50 for each critical hit (up to a maximum of 250). Added effect: Paralyzes the target for 10 seconds with a success value of 70.
Combos: Combo effect: When used after Stake All, deals physical damage 3 times with an Ability Power of 120. Ability Power boosted by 50 for each critical hit (up to a maximum of 270). Added effect: Reduces the target's DEF by 30% for 20 seconds.
Ability Power 102. Deals physical damage to a single enemy 3 times. Ability Power boosted by 50 for each critical hit (up to a maximum of 250). Added effect: Paralyzes the target for 10 seconds with a success value of 70. Combo effect: When used after Stake All, deals physical damage 3 times with an Ability Power of 122. Ability Power boosted by 50 for each critical hit (up to a maximum of 270). Added effect: Reduces the target's DEF by 30% for 20 seconds.
Augment
2000 Proficiency
Success Rate
80%
x1
100%
x1
100%
+2
Ability Power 104. Deals physical damage to a single enemy 3 times. Ability Power boosted by 50 for each critical hit (up to a maximum of 250). Added effect: Paralyzes the target for 10 seconds with a success value of 70. Combo effect: When used after Stake All, deals physical damage 3 times with an Ability Power of 124. Ability Power boosted by 50 for each critical hit (up to a maximum of 270). Added effect: Reduces the target's DEF by 30% for 20 seconds.
Augment
2000 Proficiency
Success Rate
(?)%
x1
(?)%
x1
(?)%
+3
Ability Power 106. Deals physical damage to a single enemy 3 times. Ability Power boosted by 50 for each critical hit (up to a maximum of 250). Added effect: Paralyzes the target for 10 seconds with a success value of 70. Combo effect: When used after Stake All, deals physical damage 3 times with an Ability Power of 126. Ability Power boosted by 50 for each critical hit (up to a maximum of 270). Added effect: Reduces the target's DEF by 30% for 20 seconds.
Augment
2000 Proficiency
Success Rate
(?)%
x1
(?)%
x1
(?)%
+4
Ability Power 108. Deals physical damage to a single enemy 3 times. Ability Power boosted by 50 for each critical hit (up to a maximum of 250). Added effect: Paralyzes the target for 10 seconds with a success value of 70. Combo effect: When used after Stake All, deals physical damage 3 times with an Ability Power of 128. Ability Power boosted by 50 for each critical hit (up to a maximum of 270). Added effect: Reduces the target's DEF by 30% for 20 seconds.
Augment
2000 Proficiency
Success Rate
(?)%
x1
(?)%
x1
(?)%
+5
Ability Power 110. Deals physical damage to a single enemy 3 times. Ability Power boosted by 50 for each critical hit (up to a maximum of 250). Added effect: Paralyzes the target for 10 seconds with a success value of 70. Combo effect: When used after Stake All, deals physical damage 3 times with an Ability Power of 130. Ability Power boosted by 50 for each critical hit (up to a maximum of 270). Added effect: Reduces the target's DEF by 30% for 20 seconds.
Augment
2000 Proficiency
Success Rate
(?)%
x1
(?)%
x1
(?)%
+6
Ability Power 115. Deals physical damage to a single enemy 3 times. Ability Power boosted by 50 for each critical hit (up to a maximum of 250). Added effect: Paralyzes the target for 10 seconds with a success value of 70. Combo effect: When used after Stake All, deals physical damage 3 times with an Ability Power of 135. Ability Power boosted by 50 for each critical hit (up to a maximum of 270). Added effect: Reduces the target's DEF by 30% for 20 seconds.
Ability Power 117. Deals physical damage to a single enemy 3 times. Ability Power boosted by 50 for each critical hit (up to a maximum of 250). Added effect: Paralyzes the target for 10 seconds with a success value of 70. Combo effect: When used after Stake All, deals physical damage 3 times with an Ability Power of 137. Ability Power boosted by 50 for each critical hit (up to a maximum of 270). Added effect: Reduces the target's DEF by 30% for 20 seconds.
Ability Power 119. Deals physical damage to a single enemy 3 times. Ability Power boosted by 50 for each critical hit (up to a maximum of 250). Added effect: Paralyzes the target for 10 seconds with a success value of 70. Combo effect: When used after Stake All, deals physical damage 3 times with an Ability Power of 139. Ability Power boosted by 50 for each critical hit (up to a maximum of 270). Added effect: Reduces the target's DEF by 30% for 20 seconds.
Ability Power 121. Deals physical damage to a single enemy 3 times. Ability Power boosted by 50 for each critical hit (up to a maximum of 250). Added effect: Paralyzes the target for 10 seconds with a success value of 70. Combo effect: When used after Stake All, deals physical damage 3 times with an Ability Power of 141. Ability Power boosted by 50 for each critical hit (up to a maximum of 270). Added effect: Reduces the target's DEF by 30% for 20 seconds.
Ability Power 130. Deals physical damage to a single enemy 3 times. Ability Power boosted by 50 for each critical hit (up to a maximum of 250). Added effect: Paralyzes the target for 10 seconds with a success value of 70. Combo effect: When used after Stake All, deals physical damage 3 times with an Ability Power of 150. Ability Power boosted by 50 for each critical hit (up to a maximum of 270). Added effect: Reduces the target's DEF by 30% for 20 seconds.