Ward is a Special Status Buff that enables the target to survive a fatal hit and leave them at 1 HP.
Ward[]
Name | Max Stack/s |
---|---|
Ward / Fortitude |
1 |
Battle Effects | |
Official Help Page |
Targets with this buff are able to survive hits that will normally reduce their HP to 0 and instead reduce their HP to 1. Multiple-hit Abilities can still defeat a target with this buff when receiving additional hits after the buff has been used on prior damage. Targets with this buff have glowing red aura beneath them.
For a list of Gear Skills and Monster Gear Skills that has Ward, see:
Status Effects with Ward[]
Status Effect Name | Amount |
---|---|
Beast | 1 |
Justice's Advocate | 1 |
Additional Notes[]
- Cannot be removed by Status Buff Removal.
- Can be removed by Remove Ward.
- Ward and Resurrection cannot be stacked with each other.
- Ward will be overridden by Resurrection if Ward is currently applied to targets.